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<title>TwoCredits Clips</title>
<link>http://twocredits.com/clips/</link>
<description>TwoCredits Forum: Games</description>
<language>en</language>
<pubDate>Sat, 10 Jan 2009 00:27:33</pubDate>

<item>
<title>Trailer for EverQuest 2's next expansion, "The Shadow Odyssey"</title>
<link>http://twocredits.com/games/clips/15856/p/1/#response-119744</link>
<pubDate>Sat, 16 Aug 2008 08:41:49</pubDate>
<dc:creator>evansims</dc:creator>
<guid isPermaLink="false">119744</guid>
<description>&lt;p&gt;The MMO's 5th expansion features several new zones, a whole slew of new dungeons, new deities, new Heritage quests, a new loot system and more. The expected release date is November 18th.
&lt;/p&gt;</description>
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<item>
<title>Warner Music says game makers need to pay up</title>
<link>http://twocredits.com/games/clips/15822/p/1/#response-119638</link>
<pubDate>Fri, 08 Aug 2008 14:58:05</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119638</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Record company CEO says licensing fees paid to the music industry by game companies are &quot;far too small.&quot; &lt;/p&gt;&lt;/blockquote&gt;</description>
</item>
<item>
<title>Ubisoft sues over Assassin's Creed leak</title>
<link>http://twocredits.com/games/clips/15823/p/1/#response-119639</link>
<pubDate>Fri, 08 Aug 2008 14:59:19</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119639</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Publisher believes disc-replication firm responsible for 700,000 pirated prerelease downloads of its PC action game.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<item>
<title>E3 needs "excitement" of Leipzig - Ed Boon</title>
<link>http://twocredits.com/games/clips/15824/p/1/#response-119640</link>
<pubDate>Fri, 08 Aug 2008 15:00:29</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119640</guid>
<description>&lt;p&gt;Mortal Kombat creator mourns LA event's loss of &quot;glitz&quot; and &quot;spectacle&quot;.
&lt;/p&gt;</description>
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<title>QuakeCon 2008: Doom 4 re-announced, Rage detailed</title>
<link>http://twocredits.com/games/clips/15755/p/1/#response-119517</link>
<pubDate>Fri, 01 Aug 2008 18:51:41</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119517</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Keynote sees horror game &quot;officially&quot; revealed...again; Carmack confirms open-world driving game too big for two Xbox 360 discs, prompting lower-grade graphics; no Quake 5 in the works.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<item>
<title>Can 'Spore' meet its lofty expectations?</title>
<link>http://twocredits.com/games/clips/15769/p/1/#response-119542</link>
<pubDate>Mon, 04 Aug 2008 20:47:02</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119542</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Spore, of course, is the latest game from legendary designer Will Wright. And, as has been repeated more times than anyone can count, Wright's last all-new game, The Sims, became the best-selling PC game of all time almost overnight when it was released in 2000.&lt;/p&gt;
&lt;p&gt;If all Spore had to deal with was that pedigree, it would already be facing huge expectations. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Back to the Grind in WoW and Loving Every Tedious Minute</title>
<link>http://twocredits.com/games/clips/15722/p/1/#response-119440</link>
<pubDate>Mon, 28 Jul 2008 16:47:23</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119440</guid>
<description>&lt;blockquote&gt;&lt;p&gt;When I rolled my new Paladin, I had to spend the next eight hours planted at my desk, repetitively clicking through the same tasks as if I were an industrial robot making car parts on the Chrysler line. I slaughtered wolves, bears, a few more wolves, some creepy little Kobold humanoids, then -- hey -- some more wolves. I rooted around in their corpses for random junk. (Woo! A candlestick!) Then I did it again. And again. And again. Until 3 a.m., actually. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>It's Not a Game Console, It's a Community</title>
<link>http://twocredits.com/games/clips/15724/p/1/#response-119442</link>
<pubDate>Mon, 28 Jul 2008 17:09:13</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119442</guid>
<description>&lt;blockquote&gt;&lt;p&gt;&quot;Community&quot; was the buzzword at last week's E3 gaming conference in Los Angeles. The three major makers of gaming consoles -- Microsoft, Sony and Nintendo -- all announced new features aimed at more tightly connecting their users to each other.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Age of Conan Leveling Guide</title>
<link>http://twocredits.com/games/clips/15694/p/1/#response-119402</link>
<pubDate>Fri, 25 Jul 2008 01:38:25</pubDate>
<dc:creator>Vocino</dc:creator>
<guid isPermaLink="false">119402</guid>
<description>&lt;p&gt;Finally one of these things that isn't &quot;buy mah guide for $80!@#$&quot; non-sense. Decent leveling guide for Age of Conan.
&lt;/p&gt;</description>
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<title>E3 to return in '09 - will anyone be there?</title>
<link>http://twocredits.com/games/clips/15673/p/1/#response-119322</link>
<pubDate>Wed, 23 Jul 2008 19:22:18</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119322</guid>
<description>&lt;blockquote&gt;&lt;p&gt;&quot;I hate E3 like this,&quot; Riccitiello told the paper. &quot;Either we need to go back to the old E3 or we'll have to have our own private events.&quot;&lt;/p&gt;
&lt;p&gt;Regardless, there are plans for at least one more E3. A representative with the event's organizers at the Electronic Software Association affirmed that much for GameSpot today, but gave little indication as to how next year's show will differ.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<item>
<title>Hands on with vintage gaming</title>
<link>http://twocredits.com/games/clips/15615/p/1/#response-119177</link>
<pubDate>Thu, 17 Jul 2008 21:39:38</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">119177</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Hidden away in a work shed is the Vintage Arcade Superstore, a treasure trove of some of the greatest jewels in video game history. Retro-loving gamers can pick up a piece of history for as little as $1,500 (£750).&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Activision Blizzard rocks new Marvel, Bond titles</title>
<link>http://twocredits.com/games/clips/15605/p/1/#response-119127</link>
<pubDate>Wed, 16 Jul 2008 17:38:00</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119127</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Snubbing E3 proper, the newly merged publisher shows off Singularity, Quantum of Solace, and new Wolverine, Ultimate Alliance games at a mighty shindig all its own.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Electronic Arts and id Software form partnership</title>
<link>http://twocredits.com/games/clips/15581/p/1/#response-119081</link>
<pubDate>Tue, 15 Jul 2008 21:03:09</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">119081</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Id Software creator John Carmack just announced at Electronic Arts' press conference that it has partnered with the publisher. The Quake and Doom creator has long used Activision as a publisher, but we wonder if things got bitter after the travesty that was Quake Wars console ports. Id and EA? What a great ... idea?&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>As E3 kicks off, video game industry is facing growing pains</title>
<link>http://twocredits.com/games/clips/15566/p/1/#response-119050</link>
<pubDate>Mon, 14 Jul 2008 23:09:18</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119050</guid>
<description>&lt;blockquote&gt;&lt;p&gt;The Entertainment Software Assn. has lost key members, including Activision Blizzard, which threatens to dilute its influence.&lt;/p&gt;&lt;/blockquote&gt;</description>
</item>
<item>
<title>Harmonix, MTV Games and Electronic Arts Set to Rock the World Again with Rock Band 2</title>
<link>http://twocredits.com/games/clips/15572/p/1/#response-119057</link>
<pubDate>Tue, 15 Jul 2008 00:17:39</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119057</guid>
<description>&lt;blockquote&gt;&lt;p&gt;For the first time ever, compete against other bands online; export music tracks from the original disc to Rock Band 2.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<item>
<title>Do reviewers finish the game before wriing the review?</title>
<link>http://twocredits.com/games/clips/15555/p/1/#response-119030</link>
<pubDate>Mon, 14 Jul 2008 15:23:43</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">119030</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Do reviewers really finish all those games in toto before writing down their opinions? PressSpotting investigates.&lt;/p&gt;&lt;/blockquote&gt;</description>
</item>
<item>
<title>The Ultimate Guide to iPhone Games</title>
<link>http://twocredits.com/games/clips/15529/p/1/#response-118976</link>
<pubDate>Fri, 11 Jul 2008 17:06:17</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118976</guid>
<description>&lt;p&gt;A list (with reviews) of the new iPhone games.
&lt;/p&gt;</description>
</item>
<item>
<title>Thompson facing permanent disbarment, $44K fine</title>
<link>http://twocredits.com/games/clips/15513/p/1/#response-118943</link>
<pubDate>Thu, 10 Jul 2008 17:27:52</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118943</guid>
<description>&lt;blockquote&gt;&lt;p&gt;In his often heated communiqués to the press, ardent anti-game activist John B. &quot;Jack&quot; Thompson often uses fiery religious rhetoric to portray the perceived righteousness of his cause. Today, however, the Miami area attorney is likely looking for some divine intervention on his own behalf, after a Florida judge recommended he be permanently banned from practicing law in the state.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Video Game Music Strikes a Bigger Chord</title>
<link>http://twocredits.com/games/clips/15484/p/1/#response-118907</link>
<pubDate>Wed, 09 Jul 2008 16:38:01</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118907</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Some well-known movie and TV composers are now penning scores for video games, further evidence of the gaming industry's continued growth.&lt;/p&gt;&lt;/blockquote&gt;</description>
</item>
<item>
<title>Fallout 3 refused classification in Australia</title>
<link>http://twocredits.com/games/clips/15489/p/1/#response-118912</link>
<pubDate>Wed, 09 Jul 2008 16:48:53</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118912</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Bethesda's forthcoming Fallout 3 has been refused classification in Australia.&lt;/p&gt;
&lt;p&gt;An RC rating by the Office of Film and Literature Classification effectively means the game is banned from sale in the region. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Activision shareholders approve Vivendi merger</title>
<link>http://twocredits.com/games/clips/15490/p/1/#response-118913</link>
<pubDate>Wed, 09 Jul 2008 16:50:16</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118913</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Activision has announced that its shareholders have approved the merger with Vivendi games.&lt;/p&gt;
&lt;p&gt;More than 92 per cent of the shareholders voted in favour at a special meeting held today, and the merger is expected to be complete tomorrow, July 9. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Ubisoft acquires Sin City effects studio</title>
<link>http://twocredits.com/games/clips/15491/p/1/#response-118914</link>
<pubDate>Wed, 09 Jul 2008 16:50:59</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118914</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Ubisoft has acquired Canadian move effects company Hybride Technologies, the studio responsible for visual effects in Sin City, Spy Kids and 300. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<item>
<title>EA's Take-Two bid FTC compliant, no action before 8/21</title>
<link>http://twocredits.com/games/clips/15493/p/1/#response-118916</link>
<pubDate>Wed, 09 Jul 2008 16:52:07</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118916</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Federal regulatory body says megapublisher has submitted required information on proposed purchase of rival; further extension puts next step six weeks away.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Square Enix releases Song Summoner: The Unsung Heroes for the iPod</title>
<link>http://twocredits.com/games/clips/15468/p/1/#response-118867</link>
<pubDate>Tue, 08 Jul 2008 20:07:42</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118867</guid>
<description>&lt;p&gt;A full-scale role-playing game for the iPod. Screenshots included.
&lt;/p&gt;</description>
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<title>Invade and conquer: Space Invaders thirty years on</title>
<link>http://twocredits.com/games/clips/15441/p/1/#response-118811</link>
<pubDate>Mon, 07 Jul 2008 20:41:46</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">118811</guid>
<description>&lt;blockquote&gt;&lt;p&gt;In 1977 Tomohiro Nishikado, a 33-year-old Japanese computer programmer, was a company employee, like millions of others. In his spare time he played video table-tennis, manoeuvring white paddles up and down a black-and-white TV screen to return a white blob of a ball to his opponent. In the amusement arcades, he had noticed a new game called Breakout, which involved moving a paddle from side to side to hit a ball, in order to destroy a series of blocks at the top of the screen. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>It's inevitable: soon we will all be gamers</title>
<link>http://twocredits.com/games/clips/15445/p/1/#response-118816</link>
<pubDate>Mon, 07 Jul 2008 20:47:20</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">118816</guid>
<description>&lt;blockquote&gt;&lt;p&gt;As a child of one of the first generations to grow up with video games, I can still vividly recall my parents' exasperation when I became engrossed in this new and alien entertainment. “It's just dots of lights chasing other dots of light around a screen!”, my father would dismissively remark. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Blizzard Confirms Unannounced Fourth Game, Next-Gen MMO Not Diablo 3</title>
<link>http://twocredits.com/games/clips/15387/p/1/#response-118691</link>
<pubDate>Wed, 02 Jul 2008 16:27:51</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118691</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Despite ongoing efforts with StarCraft II, World of Warcraft: Wrath of the Lich King and Diablo III, PC developer Blizzard has confirmed that it has another MMO in the works.&lt;/p&gt;
&lt;p&gt;&quot;There is still one unknown project,&quot; Blizzard executive VP Rob Pardo revealed to OnlineWelten during the Blizzard Worldwide Invitational. &quot;We have another development team.&quot; &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Activision-Vivendi injunction tossed</title>
<link>http://twocredits.com/games/clips/15403/p/1/#response-118734</link>
<pubDate>Thu, 03 Jul 2008 15:18:47</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118734</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Delaware judge denies shareholder request to halt merger; Activision Blizzard union on track for July 9 close.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Game sales up, but Nintendo shortages still impacting business</title>
<link>http://twocredits.com/games/clips/15408/p/1/#response-118739</link>
<pubDate>Thu, 03 Jul 2008 15:31:33</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118739</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Group sales jump 54 per cent, but international sales suffer due to &quot;insufficient supply of Nintendo product&quot;.&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>50 skills that every gamer should master</title>
<link>http://twocredits.com/games/clips/15375/p/1/#response-118679</link>
<pubDate>Wed, 02 Jul 2008 12:09:31</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">118679</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Just being able to play games is only the beginning. If you're going to call yourself a proper gamer (as opposed to a casual pretender) there are a few requisite skills that you must master first. 50 skills, in fact. And they're all right here..&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>65 things that look like Pac-Man</title>
<link>http://twocredits.com/games/clips/15343/p/1/#response-118593</link>
<pubDate>Tue, 01 Jul 2008 20:37:13</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">118593</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Pac-Man's got to be right up there with Mario as one of the most recognisable videogame characters of all time. And because his basic design is simple, you can see him everywhere. Whenever you take a slice of pizza or cut a segment from a cake, he's there. Then the noise starts to go in your head: waka waka waka waka waka…&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>The Downfall of the Classic RPG</title>
<link>http://twocredits.com/games/clips/15320/p/1/#response-118540</link>
<pubDate>Mon, 30 Jun 2008 21:11:26</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">118540</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Call me old school, but I grew up with traditional RPG games like Ultima and Might 'n' Magic on the PC and Final Fantasy/Dragon Warrior on the NES and SNES. I understand that technology has to evolve, but why does the gameplay have to be thrown out the window? Why does the feel of an RPG have to be so 'cold' now? Why is it that with the advent of 3D technology all games, RPGs especially now have to be 'ultra-realistic'? RPGs are based in FANTASY. Games are meant to be challenging and fun. Games like Elder Scrolls are wonderful to look at, and they are nice to roam around in, but they are too encumbered and too difficult and realistic to be 'any fun.'&lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Rock Band 2 Announced</title>
<link>http://twocredits.com/games/clips/15321/p/1/#response-118541</link>
<pubDate>Mon, 30 Jun 2008 21:12:05</pubDate>
<dc:creator>Scrivs</dc:creator>
<guid isPermaLink="false">118541</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Shocker! Harmonix has done and made Rock Band 2. The game will be out on the Xbox 360 this September, and the PS3 later this year. The sequel will feature a new set list, and the RB2 bundle will feature &quot;quieter, more realistic, and more reliable instruments&quot; says Lead Designer Dan Teasdale. The good news for those who already own Rock Band is that all the songs you've purchases so far will be playable and supported in Rock Band 2. As far as Harmonix is concerned, there's no difference between &quot;Rock Band 1 DLC&quot; and &quot;Rock Band 2 DLC&quot; — we're just releasing awesome songs every week onto the Rock Band platform, all of which are playable by the Rock Band titles that support DLC,&quot; says Teasdale. The sequel will offer folks a new way to play the DLC they currently own, however. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Solar eclipse coming to 'Second Life'</title>
<link>http://twocredits.com/games/clips/15332/p/1/#response-118571</link>
<pubDate>Tue, 01 Jul 2008 14:48:35</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118571</guid>
<description>&lt;blockquote&gt;&lt;p&gt;In the wee hours of August 1, the moon and the sun will pass each other for a breathtaking full solar eclipse, but U.S. residents won't be able to catch a glimpse of the phenomenon because of their location on the planet.&lt;/p&gt;
&lt;p&gt;San Francisco's Exploratorium science museum is broadcasting the eclipse to the masses, however, combining science and technology by streaming the eclipse on virtual world Second Life. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<title>Hidden Sex Scenes Draw Ho-Hum, Except From Lawyers</title>
<link>http://twocredits.com/games/clips/15273/p/1/#response-118417</link>
<pubDate>Thu, 26 Jun 2008 15:59:23</pubDate>
<dc:creator>Tyme</dc:creator>
<guid isPermaLink="false">118417</guid>
<description>&lt;blockquote&gt;&lt;p&gt;Lawyers who sued the makers of the video game Grand Theft Auto: San Andreas profess to be shocked, simply shocked, that few people who bought the game were offended by sex scenes buried in its software.&lt;/p&gt;&lt;/blockquote&gt;</description>
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